Tom Clancy's The Division Is Coming to the Tabletop as a Brutally Tactical Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division is being translated into a dice-based role-playing experience. A collaboration has been formed to develop a tabletop RPG that explores the series' post-pandemic landscape. The project has been announced, with a funding drive scheduled to launch in April of 2026.
"This endeavor will bring the series' unique suspense, strategic depth, and iconic world-building to the tabletop, providing fans a fresh avenue to experience The Division through immersive storytelling and player-driven missions," reads an announcement.
Initial offerings are set to feature a starter set, core rulebooks, a Game Master screen, miniatures, and various deluxe editions.
Exploring The Division's Dystopian World
In this universe, a deadly virus called Green Poison was released in NYC, plunging the nation into turmoil. As the pandemic escalates, civil order breaks down and violent factions emerge, transforming the city into a battlefield. To restore order, the government {activate|deploy] The Division, a secret cell of undercover operatives. This is where the agents enter the story.
Work on the RPG has been underway for about several years, and it is confirmed to be finished. The forthcoming Kickstarter campaign will function as a pre-launch sales platform to reach a wider audience, specifically in the United States. Manufacturing is slated to begin immediately following the fundraiser, with deliveries projected for later in 2026.
A Streamlined Gameplay Mechanic: The GRIS System
An early look at the game's rules reveals it uses 10-sided dice exclusively through its proprietary GRIS system, promoting a fast-paced and tactical approach. Players use abilities to roll a handful of dice, usually between one and five d10s.
- Instead of adding results together, players select a single “resolution die” from the pool.
- This dice is then compared against a target difficulty.
- Rolling a perfect 10 grants special effects, such as increased harm or enhanced aid.
Engagements Emphasize Tactical Placement and Awareness
Fights prioritize positioning and situational awareness, reflecting the source material. Elements like cover, elevation, or line of sight directly influence success chances. This mechanic is designed to favor coordination and smart positioning over raw numbers.
A Thematic Health Mechanic
The way health is managed adds a interesting narrative layer. Operatives have a wound threshold; sustaining too much damage reduces their capabilities by lowering the number of d10s.
- At critical condition, an operative collapses, but they’re not knocked out.
- They may still crawl and take limited actions, emulating the last stand common to video game shooters.
- Any player knocked down must roll on a injury chart, risking lingering conditions like shock or mobility-impairing wounds.
A Ready-to-Play Adventure
A publicly available introductory rulebook is promised soon. It contains a pre-made introductory scenario called Ashes of Murray Hill. In this scenario, the group lead the search for a missing medical team and work to stop an assault by the violent Rikers faction, who have seized control of that Manhattan district. More specifics and the full range of offerings are expected to be detailed near the Kickstarter start date.